#include "Coordinate.h"


Coordinate::Coordinate(){}
Coordinate::Coordinate(int i,int j,char emp){
x=i;
y=j;
empty=emp;

}
Coordinate::~Coordinate(){}



boolean Coordinate::isEqualTo(Coordinate coor){

if(this->x==coor.x&&this->y==coor.y&&this->empty==coor.empty)
 return true;
else
 return false;

}
/*
void Coordinate::setPreviousNode(Coordinate co){

this->prev=co;

}
Coordinate Coordinate::getPreviousNode(){

return this->prev;
}*/
